The Big Question: What did you learn about learning in 2009?

bigQ

Quite a lot actually.

How the downturn affects the behaviour of Gen Y

What it’s like to be a learner today

The pros and cons of a linear progression through content as opposed to random access

How necessity is once again proving to be the mother of invention

That blogging is journalism

That Twitter is only incidentally a learning tool

That exercise boosts brain power

Relationships matter when teaching human beings

That organisations are really interested in social learning

That there’s no such thing as a free lunch

That classroom training (bless its little cotton socks) can make a big difference

That every brain is wired differently / there is a role for intelligent, adaptive learning content

That children with stressed lives find it harder to learn

That we don’t pay attention to boring things

That HR and L&D are holding back innovation in learning technology

That it helps to learn in the same environment in which you will be applying what you learn

That there are ten and only ten commandments of elearning content design

That the corporate classroom is a product of the 1950s – before that we learned on-job

Don’t hold much store on immediate assessments / provide opportunities for reflection and discussion / limit the amount of new information you provide in one session

That the design of engaging e-learning depends to a major extent on the culture within the design organisation

That you need to sleep well to think well

A little stress in a learning intervention is no bad thing but you don’t want to stress your learners out

That it pays to stimulate as many of the senses as possible

That vision is the most important of the senses (we are all visual learners)

That compliance programmes can lead to competence but rarely do

That expository learning and discovery learning can both be effective when used appropriately

That it’s line managers who determine the success of l&d

That there’s a major e-learning skills gap

That the majority of employees prefer to learn at their own pace

That blended learning is now the strategy of choice

That attempts at multi-tasking do more harm than good

That every l&d professional needs to know about e-learning

That at least one school is encouraging children to play games all day

That business games seem to work

And blended learning works too

That learning needs to be aligned to business needs

Brainstorming doesn’t contribute much to creativity / neither do time pressures

There’s more to digital content than CBT

The training video is making a comeback

Corporate learners need to get a life

Which means we’ve sorted out just about everything. Or have we?

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